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Work in progress*
GOAL:
Primary - Create a small vertical slice of a possible bigger game in a group environment.
SOFTWARES:
3DS Max, Unreal Engine 5
PROCESS:
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Gather reference
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Defining Metrics and Scale test
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Blockout - Architecture pass
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Blockout - Adding NPCs for references
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Blockout - Interactable breakables pass
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Blockout- Playtest feedback pass
Screenshots




1/7
Orignal 2D layout

Prison 2D layout

Inside man layout

Inside man layout underground

Inside man layout Vent

Inside man layout
1/3
3 Day gameplay breakdown



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